It wasn’t an emergency protocol for when things went wrong. Polygon’s report goes on to claim crunch has been systemic at TT Games for years now, with one former employee saying “A big problem was that crunch was premeditated. According to a report from Polygon, the longtime developer behind numerous Lego-inspired video games, TT Games, has seen numerous issues during The Skywalker Saga‘s development cycle, including feature creep and high staff turnover due to mismanagement.Īccording to the article, which cites over 20 current and former employees at the studio, developers grew increasingly frustrated as they had to use a new engine to make the game, which was unstable and caused hours of lost work due to crashes.Ĭrunch has also reportedly played a large part in The Skywalker Saga‘s development, although that isn’t anything new for TT Games. However, that evolution has reportedly come at a cost. Paired with immense open-world levels that players will be able to explore, The Skywalker Saga, which has been in development for nearly five years, is seemingly a major evolution for the Lego Star Wars franchise.
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